This required getting rid of a whole lot of unused duplicate accounts on the public servers. We've now made logins case-insensitive, which fixes this issue. This, combined with the fact that logging into a non-existent account creates a new one, caused a lot of confusion with people thinking their accounts had been deleted. Up until this point, account names were case-sensitive, which meant that using different capitalization when typing in your account name caused it to be treated as a totally separate account. We've finally made a long-overdue change to the way accounts work. This will not affect gameplay once you're actually in the game. Note that the new CDN might be slightly slower when initially downloading assets, especially for players not in the NA region. Clients should no longer have issues downloading assets. We've released a new client for 1.4 that switches away from the Turner CDN to resolve this issue. This has caused new players to have issues downloading game content, bringing up Unity errors and making the game unplayable. It's come to our attention that the official Turner CDN, the server that has hosted the FusionFall assets since 2009, was recently taken offline. It's been a while, but we're coming at you today with another major release of OpenFusion - version 1.4.
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